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Saturday, May 5, 2012
Friday, May 4, 2012
Samsung Galaxy S III versus the HTC One X!
You're going to make me choose, aren't you. You're going to make be choose between the HTC One X and the new Samsung Galaxy S III. Fine. I'm a big boy. I can do that.
The One X has the better display. Maybe it's the slightly higher pixel density, thanks to the slightly smaller display (4.7 inches compared to the GSIII's 4.8 inches). Or maybe it's just that I prefer Super LCD2 to Super AMOLED HD. Regardless, I choose the One X on that spec.
I'm going to take a pass on processor and chipset for the moment. That's something that's better tested in the real world and not after a few hours of demos. But chances are we're going to see pretty good battery times on the Galaxy S III, due in part to it having a greater capacity (2100 mAh) compared to the One X (1800mAh).
I'm not crazy about the physical home button on the GSIII, but if history repeats, U.S. carriers might well opt to get rid of it when the phone hits the states. (On the other hand, it's nice to have a menu button, and multitasking by holding the home button is intuitive enough.)
If you've listened to our Galaxy S III podcast, you know that I'm not crazy about the latest version of Touchwiz. As far as home screens and the launcher go, they're functional, but they're more of the same. But Samsung's camera app, and the S Voice and motion tweaks are pretty killer. We'll call that one a wash, perhaps, because a third-party launcher will cure some what Touchwiz ails. At the end of the day, though, it doesn't feel like you're using an Ice Cream Sandwich device like it does on One X.
When it comes down to that "feels good in the hand" factor, though, the Galaxy S III wins out. It's more curvy than the One X, and it's a full 0.3 millimeters thinner. It's 3 grams heavier, though, but it's nicely balanced and doesn't feel overly hefty.
So which one would I choose? Which of my children do I prefer more than another?
Gonna sleep on it. In the meantime, enjoy the hands-on video after the break.
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Steam's latest beta client enables remote installation of games, with emphasis on 'beta'
Considering it's supposed to be a democratic free-for-all, Steam has been running a tight ship lately. We've already seen a video of a forthcoming native client for Linux, and now there's a new beta client for Windows and Mac that also brings something different: remote game management. This can save you time by letting you trigger the download and installation of a title to your home computer while you're still in the office or on the move, via any web browser. That said, this type of thing was already possible using remote desktop apps, and so far the community response to the buggy beta has been decidedly mixed -- so make sure you read up on Valve's forum (at the source link) before you expect to find your slippers, Pinot Grigio and Sniper Elite V2 all lined-up and waiting when you get home.
[Productive workplace photo via Shutterstock]
Steam's latest beta client enables remote installation of games, with emphasis on 'beta' originally appeared on Engadget on Thu, 03 May 2012 07:19:00 EDT. Please see our terms for use of feeds.
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World's Largest Underground High-Speed Rail Station Will be Spectacular, Surreal-Looking [Architecture]
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Thursday, May 3, 2012
Tom Hiddleston Shows His Inner Loki In New After Hours
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